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SampleDLL

Created Date: 11/17/2009
Last Updated: 11/17/2009
Description: This code sample demonstrates three different use cases for returning values from a DLL routine: 1. Returning a simple integer value 2. Returning a pointer to a data structure 3. Returning a pointer to a pointer to a data structure
Platforms: Windows
Products: Synergy DBL; DLL API
Minimum Version: 9.1.5
Author: Chip Camden


Additional Information: File included:

sample.dbl Example Synergy/DE program that calls the DLL routines and processes the returned values. SampleDLL.sln A Microsoft Visual Studio solution for building the DLL SampleDLL/. Source files for the DLL (see especially SampleDll.(cpp,h)) Release/SampleDLL.dll A 32-bit version of the DLL x64/Release/SampleDLL.dll A 64-bit version of the DLL

NOTES ON SPECIFIC FUNCTIONS

fnSampleDLL

This function merely returns an integer value.

fnSampleDLLptr

This function returns a pointer to a data structure SAMPLESTRUCT that is defined in SampleDLL.h and duplicated as sampleStruct in sample.dll. Note that the C++ routine returns the address of one of these structures, which MUST BE PERSISTENT. In this case, we use a static. If the structure were an auto variable, then it would be released upon return from this routine, which could cause unpredictable failures.

In the Synergy/DE code, the pointer is dereferenced by registering a memory handle to the address, and mapping it to the structure that we have defined to match the structure from the DLL.

fnSampleDLLptrptr

This function returns a pointer to a pointer to the same data structure. In this case, we must first dereference the returned pointer to obtain a pointer to the structure. The same rules apply with regard to the persistence of the items referenced -- in this case, both the structure and the pointer to it must persist beyond the return from the routine, so statics are used for both.

On the Synergy/DE side, we register a handle to the returned address, then treat that handle as referencing an integer value of the size D_ADDRSIZE (the size of a pointer). This will work for both 32-bit and 64-bit platforms, because we use D_ADDRSIZE. Then we can take that value and treat it as a pointer, the same as if it had been returned by fnSampleDLLptr.

The same principle can be applied to pointers that are returned as members of a data structure, or a pointer to an array of pointers. In the latter case, simply increment the pointer to the array by D_ADDRSIZE to access the next pointer in the array.


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